A skill that activates when the Player's Health drops below 25%.


  • You must be level 10.


  • Passive

Damage is lessened by 50% and Player's Strength is temporarily increased by 25%.

Puts Player into a Rage, draws Monster attention to Player and makes it difficult to stop Fighting.

Inactive outside of Combat or when Health is over 25%, upon deactivation Player will feel Fatigue for half the time the Skill was active.


  • Have the Skill activate during combat. The longer it is active the better.


Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.